Blacksmith Skill Tree

So i’ve finished the core mechanics of the Blacksmith Skill Tree. Some GUI elements and sound effects still need to be designed but the everything is working as intended now. I implemented the skill tree to try to really give the player a greater feeling of progression. It also proved useful in creating a way to diversify what items the player would create to generate the most profit. This adds a whole new element to the game and really creates a lot of depth that might have been missing before. The game is pretty much done. I just need to make some minor changes here and there and then it’s finished.

After the game is finished i still need to do three key things: Create a global high-score board with a server, create a gameplay trailer for notice, email websites asking for reviews.

 

Blacksmith Skill Tree

Blacksmith Skill Tree

Blacksmith without Skill-UPS

Blacksmith without Skill-UPS

This is each skill ranks title:

00 – PLEBEIAN
01 – INITIATE
02 – NOVICE
03 – APPRENTICE
04 – DISCIPLE
05 – ADEPT
06 – JOURNEYMAN
07 – EXPERT
08 – ARTISAN
09 – MASTER
10 – GRAND MASTER

 

 

 

Blacksmith with Skill-Ups

Blacksmith with Skill-Ups

This is the rough outline of the benefits:

crafting

01 – unlock upgrades
02 –  increase arrow value
03 –  decrease upgrade break chance
04 –  increase sword and katar value
05 – unlock spears,axes,hammers
06 –  increase spear value
07 –  increase axe value
08 –  decrease upgrade break chance
09 –  increase hammer value
10 – unlock ideal combinations

trading
01 – unlock obsidian, steel
02 –  decrease obsidian price
03 –  decrease steel price
04 –  increase all material values
05 – unlock mithril, titanium
06 –  decrease mithril price
07 –  decrease titanium price
08 –  increase all material values
09 –  decrease all material prices
10 – unlock dragon bone, adamantine

Blacksmith with all Skill-Ups

Blacksmith with all Skill-Ups

enchanting
01 – unlock fire, ice
02 –  increase fire value
03 –  increase ice value
04 –  decrease fire and ice price
05 – unlock lightning, posion
06 –  increase lightning value
07 –  increase poison value
08 –  decrease lightning and poison price
09 –  increase fire and ice value
10 – unlock dark, holy

 

This is the ideal combinations (available at crafting rank 10):

arrow – mithril
sword – steel
katar – bronze
spear – obsidian
axe – titanium
hammer – stone

 

 

 

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